ALL HANDS ON DECK
DEATH
by SILKY
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Your first stop shop to learn the what's what on Infamy. For newcomers, take a glance through the Directory for a loose step-by-step of how to get started. Read through the threads in here to get a grasp of the site's lore and systems.
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FACE CLAIM
by BILLY D. KIDD
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Where you'll find the lists and claims pertaining to the site. Be sure to check in often to ensure your claims are up to date as well as to drop reservations on whatever interests you. From face claims to special powers and items, all of your claims needs are in the Lists board.
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OPERATION: RAID!
by BAILEY BARNUM
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In the event something big on the site pops off we'll be dropping it here. All news stories and site updates are dropped in here. Keep an eye on this thread as we might just sneak some events on you guys!
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Custom vs. Relic Items
by DAE
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If you have any questions, concerns, or suggestions for the site that you want addressed, don't hesitate. You don't have to be a staff member to post if you know the answer or know where to find it.
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LAND, HO!
NOTIFICATION THREAD
by Gungnir D. Sinn
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After learning all there is to learn on the site, come here to get a start on your first character. Follow the necessary template while referring to the claims in the "LISTS" board. After finishing your character, drop a link in the notification thread to let staff know you're ready for review.
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WANTED: Revolutionaries [Special Forces]
by BILLY D. KIDD
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Come to the plot board for all your plotting needs. Initiate plots, post up wanted ads, and follow your journey all in this board. Use this board for flesing out basically all ideas revolving around your character's stories. It's free form so go all out, we love to see your pretty templates!.
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Fire It Up!
by SILKY
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A lot of upgrades and items are easily purchasable through the various shops on the site. From ships and new abilities to NPC's and character attribute traits, spend your hard earned belli in here.
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CHAINS OF LOVE!
by JONES D. AVEY
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Adventures are the backbone of the site and you can play them out however you wish. Follow the adventure guide below to figure out how to get started and it should be smooth sailing from there.
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GROUP CLAIM
by ZERNEBOG ROMANOV
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Gather your numbers to throw up a group application. If your IC and OOC deeds merit it, you'll be approved for the group no biggie, otherwise, you'll have to rack up a few more IC accomplishments or pick up activity.
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PARADISE
OIL + WATER [FLASHBACK/BINGO BOOK]
by ZERNEBOG ROMANOV
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Alabasta is a desert kingdom in Paradise with architecture that resembles Middle Eastern and Moorish cultures. Cities are scattered across Alabasta, both new and ruined, divided by the Sandora Desert and ruled by King Oberon.
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44, 22
by ASGARD
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Mock Town is the port town of Jaya. It is inhabited mostly by pirates who judge their reputation based on their assigned bounties and are often more respected than the citizens. The town itself is built on the money that pirates spend freely inside, serving as a safe haven for world criminals. While fighting does occur, pirates rarely attack the island locals.
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Same Leads, Same Place [Closed - BINGO BOOK]
by KARA Q
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Though it is called an archipelago, it is actually a massive mangrove forest growing up from the bottom of the ocean. Each tree serves as an island inhabited by people, but since it is just a group of trees, it has no magnetic pull to affect a Log Pose, making it very difficult to find. Due to close proximity to the Red Line, it is a highly visited rest stop for all traveler preparing to enter the New World.
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delfino [c]
by HONODY EMILE
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Water 7 is a city in Paradise known for its shipwrights. Waterways and canals are used as transportation and many of the citizens use Bulls—the underwater equivalent of horses—to pull boats around the city. The architecture is very colorful, peach walls and round, red roofs cluster the city. While pirates are allowed within the city, they are warned of punishment in any attempted criminal act.
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Let's Fighting Love [Adventure]
by BILLY D. KIDD
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This includes various locations within the first half of the Grandline, otherwise known as Paradise. It is located between the East Blue and South Blue and accessible from any point in the world thanks to Reverse Mountain—which links them. From the Twin Cape, sailors can choose any one of seven routes to follow in order to reach Fishman Island, which is the last island in paradise.
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