Post by SUZIE Q on Dec 29, 2017 20:19:45 GMT -5
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[/b] Total petrification, area immobilized (0 effective agility) for 3 posts.
SQ 1: Partial petrification, area slowed (-2 agility) for 3 posts.
SQ 0: Partial petrification, area slowed (-1 agility) for 2 posts.
SQ < 0 Minor layer of stone, area slowed (-1 agility) for 1 post.[/ul]
Doki Doki (Vers. Rusty Hearts)
RANK: Warrior
TYPE: Offensive
DESCRIPTION: Suzie manifests up to ten doves from her spirit that fly within 5M around her at rest, each of realistic size and appearing to be made of white/pink light. They can then be sent out all at once or over three posts in a straight line in any direction with no turns, dissipating on contact into a cloud of pink that causes petrification in 1M area each. Can be blocked by cover, walls, broad surfaces like shields, etc. Cooldown of two posts.
RANGE: 49M, 1M explosion radius
SQ 1: Partial petrification, area slowed (-2 agility) for 3 posts.
SQ 0: Partial petrification, area slowed (-1 agility) for 2 posts.
SQ < 0 Minor layer of stone, area slowed (-1 agility) for 1 post.[/ul]
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Purchased Items & Abilities [attr="class","dbapplist"]BERI » 150,000,000 SECONDARY ATTRIBUTE: Leadership (1) sea birds (2) slack trapeze meets the seas NAME: Observation Haki RANK: Fresh TYPE: Supplementary DESCRIPTION: Kenbunshoku haki, or color of observation, allows users to sense the presence of others. Through their mind's eye, observation users are able to see those who are in hiding(naturally or otherwise), as well as feel the presence of killer intent. The stronger the will to kill around the user is, the easier it is for them to sense the presence of those individuals. Along with being able to sense the presence of those with & without killer instinct, observation users are able to predict attacks that would otherwise be lethal to them (though they can do nothing about it if they don't have the speed to react in time). Taught to her by her first mate, Percival, Suzie Q can pin-point the silhouettes of individuals and objects within 5M of herself. identify killer intent within 15M, and be alerted to lethal attacks against herself only. RANGE: 5-15M DURATION / COOLDOWN: N/A DEVIL FRUIT: WARRIOR General rule amendments: The Mero works on feelings of lust, attraction, romance, or admiration—not purely from physical means. ORIENTATIONS: Objects and persons entirely petrified lose all momentum and are held in stasis, such as frozen mid-air. Persons fully petrified do not experience or sense their surroundings until they return to flesh, like a gap in their memory. Objects are more easily and quickly petrified. Objects and persons petrified are brittle and susceptible to physical damage. All physical attacks against them will receive a +1 to power bonus. Ineffective against relics such as high grade swords. Cherry Boy Hunter RANK: Warrior TYPE: Offensive DESCRIPTION: Titular and most basic of her Devil Fruit abilities. With touch, Suzie Q can induce petrification to an area or limb(s). Brief contact will affect one limb. Prolonged contact will spread throughout others. She can apply this to weapons as well so that she does not need to use hands, typically to her sword. Objects able to cause stone transformation will glow pink. Suzie can petrify her own body at will, with all the advantages and disadvantages that may entail. This is the only ability that works regardless of attraction in Suzie's arsenal. RANGE: Melee |
SQ 1: Partial petrification, area slowed (-2 agility) for 3 posts.
SQ 0: Partial petrification, area slowed (-1 agility) for 2 posts.
SQ < 0 Minor layer of stone, area slowed (-1 agility) for 1 post.[/ul]
Doki Doki (Vers. Rusty Hearts)
RANK: Warrior
TYPE: Offensive
DESCRIPTION: Suzie manifests up to ten doves from her spirit that fly within 5M around her at rest, each of realistic size and appearing to be made of white/pink light. They can then be sent out all at once or over three posts in a straight line in any direction with no turns, dissipating on contact into a cloud of pink that causes petrification in 1M area each. Can be blocked by cover, walls, broad surfaces like shields, etc. Cooldown of two posts.
RANGE: 49M, 1M explosion radius
SQ 1: Partial petrification, area slowed (-2 agility) for 3 posts.
SQ 0: Partial petrification, area slowed (-1 agility) for 2 posts.
SQ < 0 Minor layer of stone, area slowed (-1 agility) for 1 post.[/ul]
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[attr="class","appcreds"]TO BE USED ONLY ON INFAMY
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[newclass=.dbappstats b]font-family:ubuntu;font-size:7.5pt;text-transform:uppercase;color:#e81846[/newclass]
[newclass=.dbapplist]width:470px;padding:18px;border-bottom:#1979e6 5px solid;background:#fff;margin-top:-1px;float:left;margin-left:-2px;text-align:justify;font-family:verdana;font-size:6.5pt;[/newclass]
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[newclass=.appcreds]font-family:Ubuntu;font-size:8pt;color:#000000;text-transform:uppercase;margin-top:10px[/newclass]